NYC Basketball League

Ready to ball? NYC Social basketball leagues in New York run throughout the year in neighborhoods including Chelsea, Brooklyn, Upper East Side, and beyond. Offering men’s and coed basketball leagues in New York, NYC Social growing leagues are full court competition in a fast-paced, competitive yet social atmosphere. Come out, play basketball in New York, meet new people and head to the sponsor bar afterward for the post-game social!

Part of the fun in your basketball league in New York is not having to worry about anything else. We’ll take care of everything including referees and team shirts, you just focus on having FUN.

How to Sign Up

  • Minimum players for a full basketball team is 8. If you do not meet this minimum your team will be merged with free agents.
  • A Captain must create a team and all the team members must “join” the team. The Captain can pay for everyone or you can split up the fee’s among team members.
  • Yes! You can sign up together even if you do not have a full team!
  • Have Captain “create team” & Note Estimated Players
  • Teammates Join “team” (Before registration deadline)
  • Once Registration is closed  we will merge you with other small groups and free-agents
  • Signing up as a solo player is the best way to meet people in NYC!
  • We will place you with a small group and/or other free agents to form a full team after the registration closes.
  • If you have a friend that decides to sign up just have them note to be put on the same team as you!
  • Select “Create a prepaid team” on the registration page. You’ll get a unique invitation link to share with teammates. All they’ll need is a password to join.


  • 4v4 full court
  • All teams will consist of 8 to 12 players
  • No female requirements, but women are welcome to join in on the fun
  • Teams will play for two 18-minute periods
  • The 7th week is Playoffs; Prize and Bar tab for winning team
  • Like all of our leagues, this is co-ed and casually competitive
  • All games are followed by a Post-Game Social with drink specials
  • Click HERE for a copy of the rules

Player Perks

Players registered with NYC Social enjoy player perks such as:

  • Team T-Shirts
  • Referees
  • Equipment
  • Prizes
  • End of Season Free Beer Party
  • Special Sponsor Opportunities (see what can happen in our leagues!)
  • Invitation to all Volo City Events

Post Game Social

We are known as the most social league in NYC and that’s because we care about the bar experience!

What to expect at the bar

  • Food & Drink Specials
  • Dedicated space & reserved tables for your league
  • League staff at the bar
  • When possible, multiple sports will go to the same bar so you can meet lots of new people!
  • Basketball FAQs

    What can I expect at a NYC Social Basketball League?

    A premiere, FUN experience! Plan to arrive at the court 10-15 minutes before game time to meet up with your teammates and get ready to play in your NYC Social basketball league. Make sure you pencil us in for two 20-minute halves. Once your game ends, the night is just beginning. Head to your sponsor bar for drink specials and a chance to meet everyone in your league.

    How competitive are the Basketball Leagues?

    We’re all about being social here at NYC Social! While we offer some competitive basketball leagues, those are specifically labeled as such and everything else is all about being social. We also offer a variety of divisions including coed, men’s 5v5 and men’s 4v4. Check each league for specific information on the NYC Social basketball page or shoot us an email if you have questions!

    How many people do I need for a full basketball team?

    All basketball teams are required to have a minimum of 8 players. If you and your crew don’t have a full roster, we’ll merge you with another small group. FYI – merged teams generally have extra players to protect against forfeits. If you’d like to make sure you have a larger or smaller team, you can register as a prepaid team which allows you determine the amount of players on your team.

    How much does it cost to join NYC Social Basketball?

    Registration fees are dependent on location and day of the week, so be sure to check the league details carefully. After you sign up, everything else is taken care of for you. Your registration includes league shirt, referees, venue costs, insurance, equipment, prizes, league management and so much more!

    Don’t forget, when you sign up with NYC Social, your league registration helps provide free youth sports programs in New York through the Volo City Kids Foundation. #playwithpurpose

    What are the NYC Social Basketball Gender Requirements?

    When signing up your basketball team, be aware that each team can have a maximum of 5 players at a time (or 4 players if participating in a men’s 4v4 league). For all coed leagues, you must have a minimum of 3 players and one of those players must be female. Max of 3 males on the court at all times.

    • 5v5 Men’s Basics

      • Minimum 3 to play each week.
      • 20 minutes per half
      • One 30 second timeout per half (does not carry over)
      • Clock DOES NOT stop in the 1st half
      • Clock stops in the 2nd half in the last 2 minutes ONLY if a team is losing by 10 or less
      • Unless otherwise specified below, NCAA Rules apply.

      5v5 Coed Basics

      • Minimum 3 to play each week (1 player must be female)
      • Maximum 3 males on the floor at the same time.
      • 20 minutes per half
      • One 30 second timeout per half (does not carry over)
      • Clock DOES NOT stop in the 1st half
      • Clock stops in the 2nd half in the last 2 minutes ONLY if a team is losing by 10 or less

      4v4 Men’s Basics

      • Minimum 2 to play each week.
      • 20 minutes per half
      • One 30 second timeout per half (does not carry over)
      • Clock DOES NOT stop in the 1st half
      • Clock stops in the 2nd half in the last 2 minutes ONLY if a team is losing by 10 or less
      • Unless otherwise specified below, NCAA Rules apply.
  • Basketball Rules

    The Nitty Gritty

    I. House Rules
    The official(s) shall determine and advise the team captains of any special rules of play that may be required by virtue of unique architecture of the facility prior to a game. Such “house rules” shall be binding only as to the specific game then being played and may be altered as to any subsequent game, whether or not involving either team then participating or those officials.

    II. NCAA Rules to Apply
    NCAA rules shall govern all play except as provided herein or as determined by the officials in their discretion in light of special circumstances that occur.

    III. Commencement and Duration of Game
    A. All games shall be played within a time period of approximately one hour. Except as noted herein, the game clock shall start no later than five (5) minutes after the scheduled starting time even though the actual game may not yet have commenced. A team that does not have the requisite number of players (three) within ten (10) minutes of the designated starting time will be charged with a forfeit and all sanctions applicable there to shall apply. Should both teams be in default, the game shall be declared a “double-forfeit”.

    Exception: In instances where gym time is reduced due to unforeseen circumstances not in control of the League (e.g. late running school activities, inclement weather, lighting or other structural problems in the gym), the referees may, in his discretion, after notification to team captains, constrict the length of games in such way as to ensure a fair allocation of play for all teams scheduled that night.

    B. A team shall be allowed to commence and play a game with three players if a fifth is not available. However, should such team fall behind at any time by twenty (20) points, the game will be declared a forfeit. Such “mercy rule” does not apply when both teams are utilizing four players. A team with five or more players can elect to start and play 4-on-4. Such team can insert its fifth player at any point during the game.

    C. Except as provided in subsection E below, a game shall consist of two twenty minute halves and a five-minute intermission between halves (provided that the second half may commence sooner in the referee’s discretion if both teams are ready to play or exceptional circumstances exist). The first half and the first eighteen minutes of the second half shall be played without stopping the clock for any reason other than an officially-charged time-out. During the balance of each half, the clock shall be stopped on all whistles.

    D. If play is interrupted by an injury to a player or the loss of a contact lens, the referee may, in his discretion, stop the clock but in that event shall assess a time-out to the team responsible for the delay in play.

    E. If a team leads by ten (10) or more points at any point during the last two (2) minutes of the second half, the remainder of the game will be played as running time. However, should this lead fall under ten (10) points, the game will return to stopped time.

    F. In the event of a tie at the end of the second half, during the regular season the game will be declared a tie. In the playoffs in the event of a tie at the end of the second half, an overtime period of three minutes shall be played during which the clock shall be stopped on all whistles. If, at the end of the overtime period, the score is still tied, the first team to score one (1) point shall be awarded the victory (sudden death).

    G. Each team shall be allowed one thirty-second timeout per half plus one additional time-out during the first overtime period only. No time-out shall be permitted after the first overtime period.

    IV. Three-Point Goals
    The three-point goal shall be used in all facilities equipped with a three-point line, subject to the discretion of the officials.

    V. Fouls and Free Throws
    A. A player shall be disqualified upon committing his fifth foul of any type (including technical fouls), or his second technical foul. Any flagrant, unsportsmanlike foul shall result in two points, automatic ejection and loss of possession.

    B. A player disqualified as a result of unsportsmanlike conduct shall promptly leave the vicinity of the gymnasium. His failure to do so shall result in automatic forfeiture by his team, in addition to disciplinary action against the player and/or his team pursuant to Article XIV below.

    C. If there is no available substitute for a player disqualified on fouls (either because of a shortage of roster players at the game or because of previous disqualifications or injuries to other players), then such team shall have the choice, with the approval of the referee, to continue playing with five players including that player who has just committed his fifth foul (provided that such player has not been charged with any technical foul), or to play with only four players. Such election must be made at the time the fifth player commits his fifth foul. If the team elects to continue playing with five players, in addition to the normal penalty, a technical foul shall be assessed against that team (but not on a player or coach) on each subsequent foul committed by such player, and the penalty for such technical foul shall be two points plus possession of the basketball following any free throws attributed to the personal foul. The choice of whether to proceed with the disqualified player or with four players shall apply after each such subsequent foul by that player.

    D. Free throws shall be awarded as under NCAA Rules, except that if an official determines, in his discretion, that a foul was committed intentionally or recklessly, with obvious risk of physical harm, the official may assess, in addition to the normal penalty, a technical foul against the player.

    E. The recording of individual fouls may be waived upon agreement by both team captains and the officials. In such cases, the officials retain the right to disqualify a player if such player has, in their opinion, committed an excessive number of fouls.

    VI. Substitutions
    Substitutions may be made following whistles in accordance with NCAA Rules but only after the substitute has sought permission to enter the game and has been “waived in” by an official.

    VII. Forfeits
    A. If a team knows it will forfeit in advance of a game, it shall notify the opposing team captain and the League Office. The League will consider forfeits in determining whether to extend an invitation to participate in the playoffs.

    B. Notwithstanding that a forfeit or double-forfeit shall be treated as such for standings purpose, the game may proceed as an officiated game if eligible substitute players (i.e. individuals on any other team roster, including the opponent’s team, or individuals who have been cleared with the League Office) can be located.

    VIII. Postponements
    No postponements will be permitted for any reason.

    IX. Officials and Protests
    The officials have authority and control over all aspects of the game, as defined by the NCAA Rules, as well as over all supervisory functions at the gymnasium. The referee has the discretion of declaring games a “no contest” or a “forfeit”, as defined by the NCAA Rules and the League Rules, above. Officials’ decisions, even if in error, are not protested. However, alleged errors of judgment, misinterpretation of rules or misconduct by officials should be brought to the attention of the League, which will take appropriate action administratively. Protests that are based on factors other than an official’s decision or conduct should be made in writing to the League office. A favorable ruling on a protest will result in the protesting team being awarded a victory or the game being declared a “no contest”. Games will not be replayed unless the Commissioners determine that unusual circumstances so dictate and the League is reimbursed the costs of such additional game.

    X. Equipment
    A. Each team will be responsible for having the following:

    (1) A copy of the League Rules

    (2) League provided t-shirt for each player

    B. In games where an official league scorekeepers is not present, the officials shall designate one team to keep score. If only one of the teams has a scorekeeper who can keep score for the entire game, that team shall be so designated. Otherwise, the designation shall be according to the officials’ discretion. The team that has not been designated to keep score shall be responsible to appoint one or more individuals to monitor the scorekeeping, and its failure to do so shall preclude any protest based upon the accuracy of the scorekeeping.

    XI. Rosters and Eligibility
    A. Each team participating shall, prior to the season’s commencement, submit to the League Office a roster listing all persons who may play for such team.

    B. Each such person, as a condition to participating, must have first executed and submitted to the League Office the standard waiver form provided by the Office.

    C. Additions to rosters are permitted only in the discretion of the League. Such roster changes must be made by the date specified by the League.

    E. In order to be eligible for the playoffs, players must appear on the team’s final roster. Players will be required to show photo identification prior to participating in any playoff game.

    The Commissioners retain the discretion to waive any of the foregoing eligibility requirements or to bar participation by any person in specific instances if they determine that the best interests of the League will be served.

    XII. Unsportsmanlike Conduct
    The Commissioners retain the right to suspend or expel from future participation in the League any player whose conduct is unsportsmanlike, inflammatory, or tends to reflect unfavorably on the Social Boston Sports or its member, and to take such additional action against his team as may be appropriate. Ejection from two games for these or similar reasons during the course of any season shall result in automatic disqualification.

    XIII. Other Matters
    Failures of referees to show up and other pertinent matters, should be reported to the League Office.

    XIV. Slaughter Rules

    At any point during the game if either team leads by the mercy rule points, as detailed below the game will be considered official and complete. If the mercy rule is reached during the game, the teams can elect to finish playing the remaining time on the game clock, however score will not be calculated.

        • Any team that leads by 50+ points in the first 30 minutes of the game.
        • Any team that leads by 30+ in the first 35 minutes of the game.
        • Any team that leads by 20+ points in the first 38 minutes of the g

Contact Us

For assistance and inquiries about scheduling, rules, and officiating, contact us at!

To learn more about NYC Social, read About Us or our Frequently Asked Questions.